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2020 Technology Fair
2020 Technology Fair Information
It’s time once more for the Horry County Schools Technology Fair! This year’s fair will be held on Wednesday April 8, 2020 at the Myrtle Beach Convention Center.
The MBE Technology Fair will be held on a date to be determined at the beginning of March in the gym. As always, the purpose of the MBE Technology Fair is for judges to cast votes to determine which projects will move on to the district technology fair.
A few things to remember:
- Anyone may apply to be in the technology fair, regardless of participation in other clubs.
- Students may work individually or in a group of no more than 3 people.
- GROUPS MUST BE IN THE SAME CLASS. Any exceptions must be approved by Mrs. Lowry.
- Students who choose to work at home may be competing in the “passion project” category.
- Projects must be educational and be related to standards of any subject area.
- Students have from Monday, December 2nd to Friday, December 6th to complete technology fair applications.
- Applications can be filled out in Google Classroom (uqfo88y) or paper copies can be picked up in the Library Learning Commons.
- Only 1 application needs to be submitted per group.
- The application will require a detailed description of the project to be completed.
- ALL projects must be approved for entry into the MBE Tech Fair by Mrs. Lowry.
- Once projects have been approved, more information will be given out in regards to deadlines and additional requirements.
Please read the category descriptions very carefully to determine what category your project will be included in and that it meets the requirements for the category.
Please email Mrs. Lowry at email@example.com with any additional questions you may have! More information about the HCS Technology Fair can be found at www.horrycountyschools.net or Google Classroom: uqfo88y
Passion Projects – any creation or artifact students have related outside of instructional time, at home not as part of an afterschool club. Student artifacts are not limited to a specific category, tool or concept. They will be judged with age-appropriate peers based on their creativity.
Classroom Creations – any creation or artifact students have created during instructional time (during the school day) in their classrooms with their teacher. It should be directly connected to a learning objective, standard, and show student understanding and/or application of the concept. Student artifacts are not limited to a specific category, tool, or concept. They will be judged with age-appropriate peers based on their creativity in showing their learning.
Technology Fair Categories:
v Animation – This category is defined as any original project that generally consists of a sequence of images of the motion of objects to create a video. Animation can involve programming sprites to talk, move, and interact. This can include but is not limited to, short movies, music videos, comical shorts, and others by using a variety of animation techniques. Animation can also be stop-motion animation; the technique of photographing successive drawings or positions of puppets or models to create an illusion of movement when the movie is shown as a sequence
v 3-D Modeling – This category is defined as any original work digitally created and modeled in three dimensions using specialized software. Models are NOT required to be printed on a 3D printer. Project must be presented in the software used to create the model(s). Judges will ask questions to determine the level of understanding of the software and design process.
v Audio Production - This category is defined as any original audio production that has been edited/produced with digital tools. Projects may include speaking, singing, music, sound effects, podcasting and other audio components. The project must be displayed on a device using the program in which it was created. The student should be prepared to demonstrate to judges how the software was used to create the finished project.
v Device Modification - This category is for devices engineered and/or modified by students to serve a specific purpose or meet a specific goal. Device and parts do not have to be new. However, the device must be fully functional.
v Digital Game Design – Digital Game Design projects should include original content, design, and rules of an interactive game. Students may use the software program of their choice in order to demonstrate creativity, originality, organization, and interactivity. Students should be able to explain to judges what inspired their game idea and how they programmed their game to achieve project goals.
v Digital Photo Production - This category is defined as any project using a single original student photograph where digital editing tools were used to enhance/modify the image. Images containing non-original content or collages fall under the Graphic Design category. The project must be displayed on a device using the program in which it was created. The student should be prepared to demonstrate to judges how the software was used to create the finished project. A hard copy of the finished project may be displayed but is not required.
v Graphic Design - Projects in the category use a combination of static images and/or words into a single design to convey information or an idea with an intended effect. Ideas could include posters, brochures, infographics, etc. Digital Photography and 3d Modeling are NOT part of this category. The project, including all images and content, must be displayed on a device using the program in which it was created.
v Internet Applications - Projects in this category are network-based applications including, but not limited to, web sites or blogs. The project must be displayed on a device. Judges may ask to view elements of the design and production process. Source code must be available where applicable.
v Mobile Apps – An entry in this category is an app that is specifically developed for a mobile device. The app can be developed for any mobile operating system. Students should be able to explain to judges what inspired their idea and how they programmed their app to achieve its intended purpose. Projects designed as mobile-friendly web pages fall under the Internet Applications category. The student must be able to run the app on the day of the competition on a device or a mobile simulator.
v Multimedia Applications - Projects in this category are defined as any multi-page creative presentation or publication using any combination of media including audio, video, images, or text. Videos fall under the Video Production category. Animated movies fall under the Animation category.
v Productivity Design - Projects in this category can be developed from various non-multimedia application programs such as desktop publishing, word processing, spreadsheets or any other non-multimedia software.
v Project Programming – Projects in this category are executable programs created by the student using a programming language. All parts of the program must be the author’s own design. Programs must be functional and have a specified intended purpose. *Programming Challenge is currently only available for 7th - 12th grade students.
v Robotics (Programming) – Projects in this category are autonomous machines programmed by the student from their own concepts. Devices controlled through direct, real time remote control by the student are not appropriate (ie: remote controlled robots). Once started, the robotics project should operate as a standalone independent machine without human interaction.
v Robotics (Engineering) - Projects in this category are autonomous machines engineered and programmed by the student from their own concepts and designs, or published drawings/kits. Devices controlled through direct, real time remote control by the student are not appropriate (ie: remote controlled cars). Once started, the robotics project should operate as a standalone independent machine without human interaction.
v Video Production – Video Production includes any original video project that has been edited on a computer with digital video editing software and exported into a digital video format. The project must be displayed for viewing on a computer. Judges will ask questions to determine the level of understanding of the software and production process. Stop-motion and animation projects fall under the Animation category.